Camp Half-Blood Confidential Page 3

So I must have done something right.


More demigods regularly arrived at Mount Pelion, and I trained them all. Word of my success spread. When my cave was no longer large enough, I built a one-of-a-kind full-immersion training facility in the foothills of Mount Olympus. I named it Camp Half-Blood because it was dedicated to training the half-divine children of mortals and deities. I also opened the doors to many other species, such as satyrs, pegasi, and harpies.

The satyrs arrived en masse with this note from Apollo:


I predict that in the future, demigods won’t be able to find Camp Half-Blood on their own. The world will simply be too large, too populous, and too dangerous. When that time comes, send satyrs to track down your prospective students. Satyrs can find anything. They recently located a herd of cattle Hermes stole from me that even I couldn’t find. Trust me: you need seekers, and they’re the goats for the job.

 

The first Camp Half-Blood was modest—just an open-air arena for combat practice, a courtyard for meetings and dining, and a large stone building with sleeping quarters. The building made an impression on at least one camper, who exclaimed, “Now that’s a big house!” when she saw it. The name stuck, and forever after our headquarters has been called the Big House.

The demigods lived together in the Big House at first, but with more campers coming each year, space became tight. Fights broke out. Demigods, it seemed, inherited rivalries as well as gifts from their godly parents. To keep the peace, I divided them into family groups and told them to design and build cabins that honored their godly parents. Thankfully, the bickering died down to a quiet roar after that.

As Apollo had once turned over teaching duties to me, I turned over some of the training to experienced campers. I meant for them to pass along their knowledge of fighting and survival skills. And they did, but they also passed along family feuds, closely guarded secrets, and hazing traditions. When the Hephaestus cabin almost burned down the dryads’ forest during a late-night game of truth or dare (“Dare: blow up this amphora”), I asked Argus the Hundred-Eyed to join our staff as security guard.

At the time, Argus was recovering from a near-death experience. On Hera’s orders, Hermes had brained him with a rock while Argus was guarding a white heifer—who was actually Io, Zeus’s latest, er, lady friend. Hera saved Argus by turning him into a peacock. He eventually morphed back into his original form and jumped at the chance to come to Camp Half-Blood. Good thing he did, too, for without him, we might not have detected the first major threat to our existence: a monstrous horde that almost wiped Camp Half-Blood off the map.


“Whole bunch coming,” Argus reported late one night. “Nasty ones.” (Even back then, he didn’t waste words. Having an eye in the middle of your tongue makes talking uncomfortable, not to mention eating hot soup.)

We’d had random monster attacks before. We’d always fended them off. But this attack was different. It was an organized effort—I never discovered who organized it, though I have my suspicions—and it was huge.

Hundreds of monsters—nasty ones indeed—swarmed the camp from every corner. I sounded the conch horn to raise the alarm, grabbed my bow and quiver, and galloped into the courtyard. “This is not a drill, people!” I cried. Demigods surged out of their cabins to face the greatest challenge of their young lives. Win, and Camp Half-Blood would endure. Lose, and the camp, along with countless lives, would be lost forever.

Fighting raged through the night. The demigods battled bravely and with skill, destroying monsters with swords, spears, arrows, and other weapons. But we were far outnumbered. I feared Camp Half-Blood was doomed.

Then, just as rosy-fingered dawn peeked over the horizon, a new battle cry sounded in the distance. Former campers who had learned of our desperate plight now came charging to our aid. As one, we attacked our enemies with renewed vigor. We cut down one monster after another until their dusty remains blanketed the ground. Those we didn’t send to Tartarus fled back into the wilds.

I had never been prouder of my campers, old and new. Nor had I ever been more ashamed of myself.

You see, I knew that so many demigods living in one place was like an all-you-can-kill buffet for monsters. Yet I had convinced myself that our campers needed no other protection than the skills we taught them. My pride had nearly been our destruction, but I learned my lesson. I immediately sent an Iris-message to Olympus asking for help. The gods heard our plea. The next day, a magical border settled over and around the grounds—a barrier that would both conceal the camp from unfriendly eyes and repel future attacks.


The camp has changed locations over the millennia, always grounding itself near the seat of Olympus as the gods move from one dominant nation to another. Thousands of demigods have called Camp Half-Blood home since that long-ago battle. You might know some of their names: Arthur. Merlin. Guinevere. Charlemagne. Joan of Arc. Napoleon. George Washington. Harriet Tubman. Madame Curie. Frank Lloyd Wright. Amelia Earhart. And many more demigods, still living, who have asked that I not reveal their identities. New names are added to the list each summer, and more still will join the ranks in the centuries ahead.

That is my hope, at least. For the demigods of the past, present, and future are more than just campers to me. They make my immortal life worth living. They are my tribe.

SCENE: A background choir of demigod a cappella singers stands on stage. They’re dressed in classic 1950s doo-wop attire—black suits, white shirts, skinny ties. Apollo, similarly attired except that his tie is gold, takes center stage. He faces the singers and strums a chord on his lyre. He points to the boys.


BOYS [singing]: Doooooooooo!

[Apollo points to the girls]

GIRLS [harmonizing]: Waaaaaaaaaaa!

[Apollo points to himself]

APOLLO [spit-singing]: Ppppppppp!

[Apollo waves his arm]

ALL: Dooo-waaapppp!

APOLLO: Ladies and gentlemen…the Lyre Choir!

[Applause]

BOYS and GIRLS [singing soft background harmony with a slow beat]: Doo-da-doo, waa, waa. Doo-da-doo, waa, waa. [continues]

APOLLO [crooning to the beat]: Marble may be marble-lous,

And wood might be good.

Stone’s a sturdy choice

For this half-blood neighborhood.

But for my children’s cabin,

I demand something more divine.

So give me precious metal,

[background harmony swells]

And make it GOLD every time!

ALL: Gold, gold, gold, gold—there’s nothing quite so bright!

Gold, gold, gold, gold—it reflects Apollo’s might!

[Apollo cuts off background singers]

APOLLO [crooning solo]: Silver suits my sister

But unattended, it can tarnish.

Roofs of thatch are fine, I guess,

But why not add some varnish?

[background harmony resumes softly]

Vines of wine are creepy,

And abalone smells of fish.

[background harmony grows louder]

Red’s too strong a color,

And gray is boring-ish.

[background harmony grows louder still]

That’s why my children’s cabin

Is made of something more divine.

I’m worth that precious metal—

[background harmony swells]

So make it GOLD every time!

[Cheers and applause]

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